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Critical Role: Call of the Netherdeep

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In Critical Role: Call of the Netherdeep, you’ll embark on an epic campaign taking players from levels 3-12 as they swirl through strange underwater locales, mysterious ruins, and an intrigue-filled city! Under the ill-fated red moon of Ruidius, you’ll unravel truths of the greatest legends of Critical Role’s world of Exandria™. This uniquely-structured adventure module pairs you alongside rival adventurers, who grow in capability alongside you. In the oasis city of Ank’Harel, secretive and powerful factions invite you into the deeper secrets of the city, and beyond. What choices will you make with the dark and tormenting knowledge you’ll find in the mind-bending aquatic abyss of the Netherdeep?

Alongside the seven chapters of adventure materials of this sprawling Critical Role campaign, Call of the Netherdeep includes:

  • A poster map and gazetteer of the city of Ank’Harel, putting its districts, inns, shops, and mysteries at your fingertips
  • Details of powerful factions with a life of their own, like the scholarly Allegiance of Allsight, the occult Consortium of the Vermilion Dream, and the truth-hunting archivists of the Library of the Cobalt Soul
  • Maps and gorgeous illustrations to capture this multi-continent journey: aquatic locales, perilous ruins, urban streets and inns, and the mind-bending abyss of the Netherdeep.
  • Stat blocks for each of your 5 rivals at 3 different tiers of strength, enabling them to challenge you as you grow
  • Dozens of new creatures, NPCs, and magic items

This far-flung campaign of underwater adventure, bustling city intrigue, and ancient secrets is a mosaic of breathtaking creativity from a star-studded team of writers composed almost entirely of non-binary and women writers: Makenzie De Armas, LaTia Jacquise, Cassandra Khaw, and Sadie Lowry. Led by our own Matthew Mercer, James J. Haeck, and D&D’s Game Design Architect, Christopher Perkins, Call of the Netherdeep is a distinctly Exandrian experience and an innovative D&D adventure module in its own right.

ARTISTS:

Cover Illustrator: Minttu Hynninen

Cartographers: Stacey Allan, Will Doyle, Deven Rue

Interior Illustrators: Eric Belisle, Hunter S. Bonyun, Zoltan Boros, David René Christensen, CoupleOfKooks, Kent Davis, Nikki Dawes, Axel Defois, Max Dunbar, Isabel Gibney, Minttu Hynninen, Julian Kok, Linda Lithén, Jessica Mahon, Andrew Mar, Marcela Medeiros, Robson Michel, Goñi Montes, Jim Nelson, Nguyen Hieu, Jessica Nguyen, Irina Nordsol, Caio E Santos, David Sladek, Crystal Sully, Brian Valeza, Anna Veltkamp, Johannes Voss, Tyler Walpole, Lauren Walsh, Shawn Wood, Zuzanna Wuzyk, Kieran Yanner, Anna Zee, Maria Zolotukhina

Concept Art: Claudio Pozas, Richard Whitters, Shawn Wood

 

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Customer Reviews

Based on 44 reviews
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Eric Vanderheiden
Running this Campaign Right Now!

My party has been enjoying the variety in this campaign. It starts with puzzle games and skill challenges at the Fesitval of Merit, traveling, a few MAJOR dungeons to crawl, and some really interesting story driven exploration sections. All this with some amazingly complex characters and motivations, make this a campaign you won't want to wait to run!

W
William Gust

My Players Love this! We started it the other night and just The first chapter with all the competitions and carnival like games have them not wanting to leave the Jumble!!!

K
Kevin Lopez
Review

Happy that the book was able to make it to my house, in prefect condition, and also happy to have and hopefully make a new dnd campaign with the book

J
James Irish
Amazing in every way!

The book is beautifully illustrated, easy to follow for a new DM like my sister, and the shipping was VERY fast with fair pricing. 10/10 all the way!

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Russ Fenstermaker-Bonilla
Can't wait to explore!!

An adventure set in Wildemount?! Yes, please! Does it go to Aeor?! I hope so!
At first glance, this book looks incredible! With different creature options, it'll keep the veterans at my tables on their toes! I love the flavors added to the game.

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